Gamification

Ophel Gamification Technologies

  • Machine learning tasks are classified into several broad categories. In supervised learning, the algorithm builds a mathematical model of a set of data that contains both the inputs and the desired outputs. For example, if the task were determining whether an image contained a certain object, the training data for a supervised learning algorithm would include images with and without that object (the input), and each image would have a label (the output) designating whether it contained the object.
  • In special cases, the input may be only partially available, or restricted to special feedback.[clarification needed] Semi-supervised learning algorithms develop mathematical models from incomplete training data, where a portion of the sample inputs are missing the desired output.
  • Thanks to cloud-computing services, users can check their email on any computer and even store files using services such as Dropbox and Google Drive. Cloud-computing services also make it possible for users to back up their music, files and photos, ensuring that those files are immediately available in the event of a hard drive crash.

Gamification

Games and Gamification Both Can Lead To High Level Learner Engagement and Motivation.


  • What is Gamification?

    Gamification is the process of taking something that already exists – a website, an enterprise application, an online community – and integrating game mechanics into it to motivate participation, engagement, and loyalty. Gamification takes the data-driven techniques that game designers use to engage players, and applies them to non-game experiences to motivate actions that add value to your business.

  • How your organization will be benfited by Gamification?

    improve user involvement, Easy to understand (or) differentiate, Improves knowledge absorption and retention.

  • When it will be useful?

    Better Learning Experience – Gamification offers the opportunity for learners to engage with the content in various ways,Provides Instant Feedback – learners instantly receive feedback on their understanding of the course content which in turn highlights what they need to spend more time reviewing.



Traditional Approach
Gamification
1. Traditional business applications have always been very complicated and expensive. 1. Gamification which helps to reduce stress levels in an oragnisation.
2. The amount and variety of hardware and software required to run them are daunting. 2. gamification involvement of employee increases
3. You need a whole team of experts to install, configure, test, run, secure, and update them. 3. it will Be cost effective.
4. When you multiply this effort across dozens or hundreds of apps, it’s easy to see why the biggest companies with the best IT departments aren’t getting the apps they need. 4. Gamification is Easy to use, configure and install.
5. Small and midsize businesses don’t stand a chance. 5. Gamification can be used in manufacturing companies to see analysis in graphics.



Gamification

Gamification Platform

  • Zurmo
  • User infuser
  • GamificationTools

  • GetBadges
  • Hoopla
  • Microsoft Dynamics 365 Gamification
  • Agile CRM
  • sectors which are benefited by Gamification

  • finance/sales
  • manufacturing
  • Banking


  • ophel computing Believes Go digital with your surveys, feedback, evaluations, campaigns, reviews, coupouns, promos, launches, offers, loyalty and get real-time data analytics..


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